/*

  A vertex to be rendered.

  @author Richard Kelley, Liesl Wigand

 */

#ifndef VERTEX_H
#define VERTEX_H
/*
 Helper class for storing positions
 */

struct Vertex {
    //normal x, y, z, and Alpha coordinates
  float x;
  float y;
  float z;
  float w;
};


#endif // VERTEX_H
